return "Makes the pointer image change when the pointer is over the current sprite, also defines a different pointer image to display when the sprite is clicked. Choose any of the pointers included with Director or a 1-bit bitmapped cast member." & RETURN & "PARAMETERS:" & RETURN & "ΓÇó Rollover Pointer Image - Choose the pointer image to appear when the pointer rolls over the sprite. Select one of Director's included pointers." & RETURN & "ΓÇó Use Custom Pointer - Turn this option on to specify a cast member instead of an included pointer." & RETURN & "ΓÇó Custom Image - ( optional ) Choose a cast member to use as the pointer image. This choice is ignored unless Use Custom Pointer is on." & RETURN & "ΓÇó Custom Mask - ( optional ) Choose a cast member to use as a mask image. "&RETURN&"ΓÇó Mouse Down Pointer Image - Choose one of Director's included pointers to be displayed when the mouse is down." & RETURN & "ΓÇó Use Custom Pointer When Mouse Down - Turn this option on to specify a cast member as the mouse down pointer instead of one of Director's included pointers." & RETURN & "ΓÇó Custom Down Image - ( optional ) Choose a cast member to use as a pointer image when the mouse is down. This setting is ignored unless Use Custom Pointer When Mouse Down is on." & RETURN & "ΓÇó Custom Down Mask - ( optional ) Choose a cast member to use as a mask image when mouse is down."